Devlog 4


User Interface:

In general I didn't have many plans for the User Interface. So i kept it simple and had screens for the start menu and the lose screen. In addition, i also added an objectives list in the top right corner when the player is completing levels, though this did not get fully implemented and only works with one objective. It is however dynamic and updates when the player completes an objective as well as when moving to another level.



Here is the main menu screen. It is quite simple and the camera frame is shown by the white border. The guards do move in a basic patrol as well to add a small amount of flare to it. Otherwise it simply functions as a way to start the game.


This screen is basically a copy of the menu screen but for another purpose. At this point i was out of time to create anything else.

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